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    Marrying Mechanics, Theme And Story. Or Why Ludonarrative Dissonance is A Problem

    Ludonarrative dissonance became a massively popular phrase among journalists around 2012-2013, with Bioshock Infinite and Tomb Raider being two games heavily targeted as being guilty of the crime. Sadly, though, most people didn’t actually know what ludonarrative dissonance was and thus the phrase was often mis-used. Journalists would […]

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