Although it's a massive cliche to say so, playing Decay of Logos was a rollercoaster ride of emotions. The thing about a rollercoaster, though, is that you have to go up as much as you go down. Things must balance out. Decay of Logos, however, was like a rollercoaster that somehow defied the very laws of physics by having a lot more down than it did up. It's easily the most annoying and downright infuriating game I've played this year. At one point I spent nearly 30-minutes yelling at an Elk, calling it all sorts of horrific names. I finished the game eventually, but I'm not sure if it was worth it.